1 minDigital PlatformsDigiLead: Building Digital Literacy for LeadersGrove, W 2013. DigiLead: Building Digital Literacy for Leaders. Making National Development Work - From Design to Delivery. School of...
1 minDigital PlatformsCompetencies for Utilising Online Serious Games in Leadership DevelopmentGrove, W. 2013. Competencies for Utilising Online Serious Games in Leadership Development, eLearning Africa 2013, 8th International...
1 minDigital PlatformsThe Potential of Online Social Simulation Games to develop Digi-modern Leadership CompetenciesGrove, W. 2014, The Potential of Online Social Simulation Games to develop Digi-modern Leadership Competencies, First International...
1 minDigital PlatformsAliens on campus – An alternate reality approach to student inclusion (Case study)Grove, W., Breytenbach, J., Craffert, L. 2014. Aliens on campus – An alternate reality approach to student inclusion (Case study). First...
1 minLeadership DevelopmentAliens on Campus: An alternate reality approach to student inclusionGrove, W., Breytenbach, J., Craffert, L. 2015. Aliens on Campus: An alternate reality approach to student inclusion in The Civic Media...
1 minDigital GamesDigital Games as Leadership Development tool: A framework for implementationWouter J Grove. Digital Games as Leadership Development tool: A framework for implementationa. Book chapter in GLOBAL BUSINESS LEADERSHIP...